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This confirms the Everett interpretation of quantum mechanics.
Schrodinger's catcher is playing for both teams.
This guy is acting like both a particle and a wave, we should send a bunch of him, one at a time, through a double slit experiment.
I hope the wave function doesn't collapse on this game, they'll have to write a new rule* for that scenario.
Could you cheat by having information about one of the catchers, knowing that the other pitcher must have the opposite spin, due to entanglement?
Since we know his starting position, we cannot know his velocity.
...
*spooky action at a distance is not permitted
Last edited by Flint (7/31/2024 12:47 pm)
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Upon further review.
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Flint wrote:
Since we know his starting position, we cannot know his velocity.
We know his initial condition. That is the first part of Schrödinger's equation. Second part involved the Laplace operator on his locations. That defines acceleration. How fast he changes teams, put into Schrödinger's equation, then means we know his energy (enthusiasm).
BTW, that Wave Equation says nothing about what is happening in the stands.
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Equation for the two slit experiment. Since a baseball is thrown like a wave, then the slits must only be the size of that wave. A baseballs diameter; its wavelength λ.
d= (λ squared + 2λL + d squared) / 2 d
where L is the distance to the far screen. And d is the space between each slit.
80 mm baseball, through through two slits about 300 mm (one foot) apart, with a screen about 1600 mm (5 feet) distant means a baseball will appear every 590 mm (23 inches) on the far screen.
Does that mean at least two will appear in the strike zone? Only if he is five feet from the batter. That, unfortunately, would create a new reality.
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tw wrote:
Second part involved the Laplace operator on his locations.
That defines acceleration. How fast he changes teams, put into Schrödinger's equation, then means we know his energy (enthusiasm).
So Laplace's Demon is the recruiter?
tw wrote:
~gobbledygook~ means a baseball will appear every 590 mm (23 inches) on the far screen.
Does that mean at least two will appear in the strike zone?
I'm really confused how they could apply the Venditte Rule ("lefty-righty switch") to account for a pitcher that favors in both directions simultaneously.
By putting in two batters?? ..a lefty and a righty, both facing inwards towards the strike zone??
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You guys have not let me down at all.
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just typing the word "physics" is irresistible nerd-bait
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Just one "physic" will help you get regular again.
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I have something to say about physics. According to the holographic principle, any 3D volume of space can be encoded by the amount of data on the 2D surface surrounding it an an infinite distance. Leonard Susskind says, when you put more energy into a given volume than it's 2D boundary conditions allow it to contain, that's when you form a black hole.
Here's the part I haven't heard anyone say before.. Approaching a black hole, you experience time dilation approaching infinity. If we consider the arrow of time/entropy to point "in the direction of" cosmic expansion, then the singularity of a black hole, if it experiences infinite time dilation, would be able to reach the 2D boundary of the universe. That is, if you can travel an infinite distance in an infinite amount of time. Black holes would be in effect, a "tunnel" that connects a part of the interior of the universe to the surrounding boundary of the universe. What I'm saying is, space collapses into a black hole when you put too much space in space, because when it collapses, it tunnels all the way to the place where space is defined. That sector of the 3D universe becomes a "pure definition of" space. The space contained in black holes is "real" space.. meaning, the space described in 3D is directly connected to it's 2D encoding at the surface. This, in some perverse way, sounds like the "ultimate goal" of spatial information.
Anyway, I'm working on a villain that throws people into black holes. ..to.. "save" them.
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Well, time dilation will accomplish the "save" part (for the computer game definition of "save"). Reloading them is the tricky bit.
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I would rely on the existing alien infrastructure or life form which is harvesting the emissions, but I like a good cheat.
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One way I imagined it, he convinces people to populate a colony in a "stable orbit" around the event horizon, as a way of achieving effective immortality.. but the truth is, from their perspective, time will pass normally. And.. when the orbit inevitably degrades, they will be absorbed into the encoding of entropy/information on the black hole's surface. Also.. only this surface information tunnels all the way to the end of the universe.
In fact, what griff says is true-- it requires an alien intelligence in the 2D universe to read the information on the black hole's surface, like reading the grooves on a record. Everything about what went in to the black hole should be "knowable" but.. can you reconstruct a conscious being from that information.. ??
Note: You may wonder how the information makes it all the way to the end, without bleeding off in Hawking radiation. This is an alternate explanation of how black holes don't violate the 0th law of physics. Hawking radiation was only ever required to stop black holes from violating the "loss of information" problem. I have the information tunneling into a lower spatial dimension, in effect simply re-defining our 4D spacetime as NOT a "closed" system.
Also, the Holographic principle applies to any "N-1" surface encoding an "N" dimensional volume. There's nothing stopping this hierarchy from extending to "below" us, to 4 spatial dimensions, or "above" what's "above" us, to 1 spatial dimensions.